====== ボタン ======
[[fltk:|{{:fltk:fltk_shadow.png?200|}}]]
===== Fl_Buttonクラス =====
[{{ https://www.fltk.org/doc-1.4/classFl__Button.png | Fl_Buttonクラスから派生するクラス全体の階層図 }}]
{{ :fltk:widget_demo-button1-fl_button.mp4 |Fl_Button demo}}
#include
#include
#include
int main(int argc, char **argv) {
auto window = new Fl_Window(400, 300, "Fl_Button Demo");
auto button1 = new Fl_Button(100, 85, 200, 30, "Hello, SMALL world!");
auto button2 = new Fl_Button(100, 135, 200, 30, "Hello, MEDIUM world!");
auto button3 = new Fl_Button(100, 185, 200, 30, "Hello, LARGE world!");
window->end();
window->show(argc, argv);
return Fl::run();
}
==== Fl_Radio_Buttonクラス ====
{{ :fltk:widget_demo-button2-fl_radio_button.mp4 |Fl_Radio_Button demo}}
#include
#include
#include
int main(int argc, char **argv) {
auto window = new Fl_Window(400, 300, "Fl_Radio_Button Demo");
auto button1 = new Fl_Radio_Button(100, 85, 200, 30, "Hello, SMALL world!");
auto button2 = new Fl_Radio_Button(100, 135, 200, 30, "Hello, MEDIUM world!");
auto button3 = new Fl_Radio_Button(100, 185, 200, 30, "Hello, LARGE world!");
window->end();
window->show(argc, argv);
return Fl::run();
}
==== Fl_Repeat_Buttonクラス ====
{{ :fltk:widget_demo-button3-fl_repeat_button.mp4 |Fl_Repeat_Button demo}}
#include
#include
#include
int main(int argc, char **argv) {
auto window = new Fl_Window(400, 300, "Fl_Repeat_Button Demo");
auto button1 = new Fl_Repeat_Button(100, 85, 200, 30, "Hello, SMALL world!");
auto button2 = new Fl_Repeat_Button(100, 135, 200, 30, "Hello, MEDIUM world!");
auto button3 = new Fl_Repeat_Button(100, 185, 200, 30, "Hello, LARGE world!");
window->end();
window->show(argc, argv);
return Fl::run();
}
==== Fl_Return_Buttonクラス ====
{{ :fltk:widget_demo-button4-fl_return_button.mp4 |Fl_Return_Button demo}}
#include
#include
#include
int main(int argc, char **argv) {
auto window = new Fl_Window(400, 300, "Fl_Return_Button Demo");
auto button1 = new Fl_Return_Button(100, 85, 200, 30, "Hello, SMALL world!");
auto button2 = new Fl_Return_Button(100, 135, 200, 30, "Hello, MEDIUM world!");
auto button3 = new Fl_Return_Button(100, 185, 200, 30, "Hello, LARGE world!");
window->end();
window->show(argc, argv);
return Fl::run();
}
==== Fl_Toggle_Buttonクラス ====
{{ :fltk:widget_demo-button5-fl_toggle_button.mp4 |Fl_Toggle_Button demo}}
#include
#include
#include
int main(int argc, char **argv) {
auto window = new Fl_Window(400, 300, "Fl_Toggle_Button Demo");
auto button1 = new Fl_Toggle_Button(100, 85, 200, 30, "Hello, SMALL world!");
auto button2 = new Fl_Toggle_Button(100, 135, 200, 30, "Hello, MEDIUM world!");
auto button3 = new Fl_Toggle_Button(100, 185, 200, 30, "Hello, LARGE world!");
window->end();
window->show(argc, argv);
return Fl::run();
}
==== Fl_Shortcut_Buttonクラス ====
{{ :fltk:widget_demo-button6-fl_shortcut_button.mp4 |Fl_Shortcut_Button demo}}
#include
#include
#include
int main(int argc, char **argv) {
auto window = new Fl_Window(400, 300, "Fl_Shortcut_Button Demo");
auto button1 = new Fl_Shortcut_Button(100, 85, 200, 30, "Hello, SMALL world!");
auto button2 = new Fl_Shortcut_Button(100, 135, 200, 30, "Hello, MEDIUM world!");
auto button3 = new Fl_Shortcut_Button(100, 185, 200, 30, "Hello, LARGE world!");
window->end();
window->show(argc, argv);
return Fl::run();
}
==== Fl_Light_Buttonクラス ====
[{{ https://www.fltk.org/doc-1.4/classFl__Light__Button.png | Fl_Light_Buttonクラス前後のクラス階層図 }}]
{{ :fltk:widget_demo-button7-fl_light_button.mp4 |Fl_Light_Button demo}}
#include
#include
#include
int main(int argc, char **argv) {
auto window = new Fl_Window(400, 300, "Fl_Light_Button Demo");
auto button1 = new Fl_Light_Button(100, 85, 200, 30, "Hello, SMALL world!");
auto button2 = new Fl_Light_Button(100, 135, 200, 30, "Hello, MEDIUM world!");
auto button3 = new Fl_Light_Button(100, 185, 200, 30, "Hello, LARGE world!");
window->end();
window->show(argc, argv);
return Fl::run();
}
=== Fl_Check_Button ===
{{ :fltk:widget_demo-button8-fl_check_button.mp4 |Fl_Check_Button demo}}
#include
#include
#include
int main(int argc, char **argv) {
auto window = new Fl_Window(400, 300, "Fl_Check_Button Demo");
auto button1 = new Fl_Check_Button(100, 85, 200, 30, "Hello, SMALL world!");
auto button2 = new Fl_Check_Button(100, 135, 200, 30, "Hello, MEDIUM world!");
auto button3 = new Fl_Check_Button(100, 185, 200, 30, "Hello, LARGE world!");
window->end();
window->show(argc, argv);
return Fl::run();
}
=== Fl_Radio_Light_Button ===
{{ :fltk:widget_demo-button9-fl_radio_light_button.mp4 |Fl_Radio_Light_Button demo}}
#include
#include
#include
int main(int argc, char **argv) {
auto window = new Fl_Window(400, 300, "Fl_Radio_Light_Button Demo");
auto button1 = new Fl_Radio_Light_Button(100, 85, 200, 30, "Hello, SMALL world!");
auto button2 = new Fl_Radio_Light_Button(100, 135, 200, 30, "Hello, MEDIUM world!");
auto button3 = new Fl_Radio_Light_Button(100, 185, 200, 30, "Hello, LARGE world!");
window->end();
window->show(argc, argv);
return Fl::run();
}
=== Fl_Round_Button ===
{{ :fltk:widget_demo-button10-fl_round_button.mp4 |Fl_Round_Button demo}}
#include
#include
#include
int main(int argc, char **argv) {
auto window = new Fl_Window(400, 300, "Fl_Round_Button Demo");
auto button1 = new Fl_Round_Button(100, 85, 200, 30, "Hello, SMALL world!");
auto button2 = new Fl_Round_Button(100, 135, 200, 30, "Hello, MEDIUM world!");
auto button3 = new Fl_Round_Button(100, 185, 200, 30, "Hello, LARGE world!");
window->end();
window->show(argc, argv);
return Fl::run();
}
== Fl_Radio_Round_Button ==
{{ :fltk:widget_demo-button11-fl_radio_round_button.mp4 |Fl_Radio_Round_Button demo}}
#include
#include
#include
int main(int argc, char **argv) {
auto window = new Fl_Window(400, 300, "Fl_Radio_Round_Button Demo");
auto button1 = new Fl_Radio_Round_Button(100, 85, 200, 30, "Hello, SMALL world!");
auto button2 = new Fl_Radio_Round_Button(100, 135, 200, 30, "Hello, MEDIUM world!");
auto button3 = new Fl_Radio_Round_Button(100, 185, 200, 30, "Hello, LARGE world!");
window->end();
window->show(argc, argv);
return Fl::run();
}
===== 参照 =====
* [[https://www.fltk.org/doc-1.4/classFl__Button.html|Fl_Buttonクラスのリファレンス]]